You can choose from Generic, Fabric, Floor, Ground, Subsurface Scattering, Wall, and Wall Closeup. Selecting the scene used to preview the asset ( ) is available for materials and textures. The CPU/GPU ( ) allows you to change the render engine for the live preview. When using the live preview swatch, there are other ways to reduce resource usage – choose the resolution of the rendered swatch from 100% ( 1/1) (which is the best quality but is a slower render), 50%( 1/2), 25%( 1/4) and 12.5% ( 1/8) (which trades off image quality for refresh speed). The swatch will render the current settings of the asset, but will not take into consideration any changes done to it later. When you stop the live preview, you have the option to Preview the asset once ( ). The Stop live preview button comes in handy in such situations. As the Preview Swatch is an actual render, it might require some additional computing power. You can enable or disable the live preview of the swatch by pressing the corresponding button ( / ). It has several controls that can be customized for your workflow. This is a quick preview of materials, textures, and lights. The Preview Swatch resides in the right panel of the Asset Editor, rendering all changes done to the currently selected asset.
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